Outcast 1.1All GPUsGTX 1080 Ti › 1080p

GTX 1080 Ti — Outcast 1.1 at 1080p

SMOOTH ~190 FPS at 1080p High settings
⚠ DLC Note: As an expansion, this title may carry higher GPU overhead than the base game due to additional content and assets.

GTX 1080 Ti runs Outcast 1.1 at approximately ~190 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~130 FPS (SMOOTH). At 4K: ~68 FPS (SMOOTH).

GTX 1080 Ti — FPS at High settings
1080p
190 FPS SMOOTH
1440p
130 FPS SMOOTH
4K
68 FPS SMOOTH
SMOOTH
~190 FPS

The GTX 1080 Ti delivers ~190 FPS in Outcast 1.1 at 1080P High settings — exceeding the 60 FPS smooth-play threshold by 130 FPS. This GPU is a strong match for high-refresh-rate monitors on this title. No upgrade needed.

Performance Optimizer

Live Simulation
1080p
190
FPS
162 1% low
SMOOTH
1440p
130
FPS
111 1% low
SMOOTH
4K
68
FPS
58 1% low
SMOOTH
GTX 1080 Ti Specs
VRAM 11 GB
Generation 2017
Upscaling FSR 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
No RT on this GPU
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — GTX 1080 Ti & Outcast 1.1

Can I run Outcast 1.1 on GTX 1080 Ti?

Yes. The GTX 1080 Ti delivers approximately 190 FPS in Outcast 1.1 at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does GTX 1080 Ti get in Outcast 1.1 at 1440p?

The GTX 1080 Ti averages approximately 130 FPS in Outcast 1.1 at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can GTX 1080 Ti run Outcast 1.1 at 4K?

The GTX 1080 Ti averages approximately 68 FPS in Outcast 1.1 at 4K High settings — verdict: SMOOTH. 4K gaming is fully viable on this GPU for this title.

About Outcast 1.1

Outcast 1.1 is an enhanced version of the action-adventure game developed in 1999 by Appeal for the PC. The enhanced version was built and recompiled from the original source code with improved stability, higher resolution support (max. 1920x1080 due to fixed-point z-buffer), and multi-threaded rendering support.

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