Outcast 1.1All GPUsRTX 3060 Ti › 4K

RTX 3060 Ti — Outcast 1.1 at 4K

SMOOTH ~75 FPS at 4K High settings
⚠ DLC Note: As an expansion, this title may carry higher GPU overhead than the base game due to additional content and assets.

RTX 3060 Ti runs Outcast 1.1 at approximately ~75 FPS at 1080p High settings — verdict: SMOOTH. At 1440p: ~143 FPS (SMOOTH). At 4K: ~75 FPS (SMOOTH).

RTX 3060 Ti — FPS at High settings
1080p
210 FPS SMOOTH
1440p
143 FPS SMOOTH
4K
75 FPS SMOOTH
SMOOTH
~75 FPS

The RTX 3060 Ti averages ~75 FPS in Outcast 1.1 at 4K High settings, comfortably above the 60 FPS smooth-play threshold. Frame pacing is stable at this resolution. No GPU upgrade required.

Performance Optimizer

Live Simulation
1080p
210
FPS
179 1% low
SMOOTH
1440p
143
FPS
122 1% low
SMOOTH
4K
75
FPS
64 1% low
SMOOTH
RTX 3060 Ti Specs
VRAM 8 GB
Generation 2020
Upscaling DLSS 2
Frame Gen Not supported
Perf tier
~ Estimated FPS calibrated via Gemini AI. Feature support may vary — unverified options are hidden.
Upscaling / AI
Upscaling not supported in this title
Ray Tracing
Not in this title
Frame Gen
Not supported on this GPU
CPU Tier
GPU
CPU

Frequently asked questions — RTX 3060 Ti & Outcast 1.1

Can I run Outcast 1.1 on RTX 3060 Ti?

Yes. The RTX 3060 Ti delivers approximately 75 FPS in Outcast 1.1 at 1080p High settings. This exceeds the 60 FPS smooth-play threshold — gameplay is fluid without any adjustments needed.

What FPS does RTX 3060 Ti get in Outcast 1.1 at 1440p?

The RTX 3060 Ti averages approximately 143 FPS in Outcast 1.1 at 1440p High settings — verdict: SMOOTH. Excellent result for high-refresh-rate 1440p monitors.

Can RTX 3060 Ti run Outcast 1.1 at 4K?

The RTX 3060 Ti averages approximately 75 FPS in Outcast 1.1 at 4K High settings — verdict: SMOOTH. 4K gaming is fully viable on this GPU for this title.

About Outcast 1.1

Outcast 1.1 is an enhanced version of the action-adventure game developed in 1999 by Appeal for the PC. The enhanced version was built and recompiled from the original source code with improved stability, higher resolution support (max. 1920x1080 due to fixed-point z-buffer), and multi-threaded rendering support.

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